Catedral (Quake Map Singleplayer)
A downloadable mod
My first custom map for Quake
Catedral is my first released map for Quake, built using TrenchBroom.
This level started as a personal experiment to learn the tools, and turned into a vertical, compact combat space inspired by medieval cathedrals and brutalist architecture. Expect tight corridors, vertical ambushes, and a constant feeling of danger from above and below.
Features
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Vertical combat and layered arenas
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Short gameplay
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Atmospheric, cold and clean aesthetic
Requirements
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Load with QuakeSpasm, Ironwail or similar sourceport.
Feedback welcome!
This was my entry point into Quake mapping. It’s not perfect, but it was a huge learning process and I’d love to hear your thoughts — gameplay flow, combat, visuals, anything you’d like to share.
Thanks for playing!
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